﻿<?xml version="1.0" encoding="utf-8"?>
<XnaContent>
  <Asset Type="ProjectMercury.ParticleEffect">
    <Name>Magic Trail</Name>
    <Author></Author>
    <Description></Description>
    <Emitters>
      <Item Type="ProjectMercury.Emitters.PointEmitter">
        <Name>Big Stars</Name>
        <Budget>150</Budget>
        <Term>0.75</Term>
        <ReleaseQuantity>1</ReleaseQuantity>
        <Enabled>true</Enabled>
        <ReleaseSpeed>[64,128]</ReleaseSpeed>
        <ReleaseColour>
          <Red>[1,1]</Red>
          <Green>[0.8784314,0.8784314]</Green>
          <Blue>[0.7529412,0.7529412]</Blue>
        </ReleaseColour>
        <ReleaseOpacity>[1,1]</ReleaseOpacity>
        <ReleaseScale>[32,64]</ReleaseScale>
        <ReleaseRotation>
          <Pitch>[0,0]</Pitch>
          <Yaw>[0,0]</Yaw>
          <Roll>[-1.47,1.47]</Roll>
        </ReleaseRotation>
        <ParticleTextureAssetPath>Star</ParticleTextureAssetPath>
        <BlendMode>Alpha</BlendMode>
        <Modifiers>
          <Modifier Type="ProjectMercury.Modifiers.OpacityInterpolator2">
            <InitialOpacity>0.6</InitialOpacity>
            <FinalOpacity>0</FinalOpacity>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.ColourInterpolator2">
            <InitialColour>1 0.5019608 1</InitialColour>
            <FinalColour>1 0.5019608 0</FinalColour>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.ScaleInterpolator3">
            <InitialScale>50</InitialScale>
            <Median>0.4</Median>
            <MedianScale>75</MedianScale>
            <FinalScale>32</FinalScale>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.DampingModifier">
            <DampingCoefficient>5</DampingCoefficient>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.RotationModifier">
            <RotationRate>0 0 2</RotationRate>
          </Modifier>
        </Modifiers>
        <Controllers>
          <Controller Type="ProjectMercury.Controllers.CooldownController">
            <CooldownPeriod>0.1</CooldownPeriod>
          </Controller>
        </Controllers>
      </Item>
      <Item Type="ProjectMercury.Emitters.PointEmitter">
        <Name>Small Stars</Name>
        <Budget>400</Budget>
        <Term>1</Term>
        <ReleaseQuantity>1</ReleaseQuantity>
        <Enabled>true</Enabled>
        <ReleaseSpeed>[64,128]</ReleaseSpeed>
        <ReleaseColour>
          <Red>[1,1]</Red>
          <Green>[1,1]</Green>
          <Blue>[1,1]</Blue>
        </ReleaseColour>
        <ReleaseOpacity>[1,1]</ReleaseOpacity>
        <ReleaseScale>[16,24]</ReleaseScale>
        <ReleaseRotation>
          <Pitch>[0,0]</Pitch>
          <Yaw>[0,0]</Yaw>
          <Roll>[-3.14,3.14]</Roll>
        </ReleaseRotation>
        <ParticleTextureAssetPath>Star</ParticleTextureAssetPath>
        <BlendMode>Add</BlendMode>
        <Modifiers>
          <Modifier Type="ProjectMercury.Modifiers.OpacityInterpolator3">
            <InitialOpacity>0</InitialOpacity>
            <Median>0.75</Median>
            <MedianOpacity>1</MedianOpacity>
            <FinalOpacity>0</FinalOpacity>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.DampingModifier">
            <DampingCoefficient>3</DampingCoefficient>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.ColourInterpolator2">
            <InitialColour>1 1 1</InitialColour>
            <FinalColour>0.7529412 0.7529412 1</FinalColour>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.LinearGravityModifier">
            <GravityVector>0 -1 0</GravityVector>
            <Strength>200</Strength>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.RotationModifier">
            <RotationRate>0 0 -2</RotationRate>
          </Modifier>
        </Modifiers>
        <Controllers />
      </Item>
      <Item Type="ProjectMercury.Emitters.PointEmitter">
        <Name>Sparkles</Name>
        <Budget>700</Budget>
        <Term>1</Term>
        <ReleaseQuantity>5</ReleaseQuantity>
        <Enabled>true</Enabled>
        <ReleaseSpeed>[48,48]</ReleaseSpeed>
        <ReleaseColour>
          <Red>[1,1]</Red>
          <Green>[1,1]</Green>
          <Blue>[1,1]</Blue>
        </ReleaseColour>
        <ReleaseOpacity>[1,1]</ReleaseOpacity>
        <ReleaseScale>[16,16]</ReleaseScale>
        <ReleaseRotation>
          <Pitch>[0,0]</Pitch>
          <Yaw>[0,0]</Yaw>
          <Roll>[-1.47,1.47]</Roll>
        </ReleaseRotation>
        <ParticleTextureAssetPath>Star</ParticleTextureAssetPath>
        <BlendMode>Add</BlendMode>
        <Modifiers>
          <Modifier Type="ProjectMercury.Modifiers.ColourInterpolator2">
            <InitialColour>1 0.5019608 1</InitialColour>
            <FinalColour>0.7529412 0.2509804 0</FinalColour>
          </Modifier>
          <Modifier Type="ProjectMercury.Modifiers.OpacityInterpolator2">
            <InitialOpacity>1</InitialOpacity>
            <FinalOpacity>0</FinalOpacity>
          </Modifier>
        </Modifiers>
        <Controllers />
      </Item>
    </Emitters>
  </Asset>
</XnaContent>